Manual Project Setup Concise, step-by-step, simple project setup walkthrough. For comprehensive project setup information see Project Setup chapter in Getting Started book. Preparing Project Space This tutorial will show you a step-by-step, basic project creation workflow. To learn more about every step and different features, see the following books: Getting Started for project creation related information and App overview for comprehensive descriptions of SIMON features. To use SIM-ON  you will need two things: A Matterport scan Optionally: ( supported ) Smarthome provider For this tutorial you will be provided with a Matterport scan of an office, but we recommend you to use your own scan , together with a Smarthome provider if possible Provided tutorial material: Matterport Scan   At any time, in this tutorial, you can access the provided link from the Attachments section. ( located in the top left corner of the screen ) New Space Creation After Logging into SIM-ON , you will first see the  browser view. Here you will find news and your available spaces. Press  button to begin the space creation process. Select Matterport set up method as we will be using the provided Matterport link in this tutorial. Press to proceed. Room creator Next, we will create starter rooms. Select  Custom rooms option, as it allows to proceed without linking a smarthome provider. Press to proceed. We need at least one room to proceed with project creation. Here we will only create a  placeholder room to create the project. Proper room creation will be handled at a later stage, within the project. This way you will be creating rooms at the fly, while assigning them to the sweeps in the project. If you are following this tutorial with your own Matterport Scan , and know the rooms beforehand - feel free to include them in this step. Otherwise keep following this tutorial Create a single, placeholder room (We will change its name later.) Press to proceed. Linking Matterport scan Now we to provide a Matterport link to be used as a 3D space for the project. Paste the Provided Matterport Link into the required field. Press to finalize the space creation. You've successfully created a new SIM-ON space! Proceed to next page of the tutorial where you'll learn how to further set up the scene. Setting up Rooms After entering the space for the first time, by default you will appear in the 3D Walk view. You may notice that the environment is desaturated. This is an indication that the current position (sweep) we are on is unassigned. It is understandable, since the project has just been created and needs to be set up. Room creation First step before setting up sweeps is to prepare rooms to choose from later. You might have noticed that we skipped this step in the project scene creation. It's because we will use the Matterport   Dollhouse  feature to get the general view of the space that will help us decide what rooms to create. To enter the dollhouse view (or any other type of view): select it from the bottom left corner of the screen:  With the  Dollhouse view enabled a 3D scan model of the entire scanned place will appear: This lets us navigate the environment unobstructed and explore the given space to decide the amount and names of the rooms. Explore the office and think about what rooms need to be created Here is an example, using the floorplan view of how the provided space could be divided into rooms: The screenshot was colored in an image editing software for easier visualization of the concept With the general idea for the room layout, head to Space settings > Rooms  accessed from the burger menu located in the top left corner of the screen. And create room(s) you will use to start assigning sweeps with. Go to the Rooms view in Space settings Create rooms for the space Use neutral/general naming scheme for the first time ( as seen in the screenshot above ) to setup all the spaces without worrying too much about "proper" room names, especially since the rooms can be edited later on. Sweep assignment With (some starting ) rooms created, now we need to assign them within the space to " sweeps ". To place devices within the 3D space of Virtual Tour , first we need to define the rooms within the 3D space by assigning them to " sweeps ".   ‘ Sweep ’ as in a full Matterport camera rotation - A spot in the Matterport Space where a user can stand and look around ( This includes 3D scan locations and 360º Views ) ~ Sweeps   To assign sweeps, we need to be in the 3D Walk view. Access it through the burger menu located in the top left corner of the screen.  In the top section of the viewport, you can notice a text: " Not assigned room " and a closed lock icon to the right of it. To assign a room to the sweep, click on the lock icon,  it will reveal a window with the available rooms.  Enter 3D Walk view Toggle the lock  icon to reveal the rooms window Select the proper room for the sweep you are standing on. The view will become saturated, indicating the sweep you are currently on is set and the room name will appear, replacing the " Not assigned room " prompt. Go to next sweep and repeat.  You can assign all the sweeps in the project the same way. To finish you need to lock editing by toggling the lock  icon again. Assign a room to the sweep Navigate to a next sweep  Repeat until all the sweeps have assigned rooms While assigning sweeps, If there is a room you are missing/haven't prepared before: don't worry, you can always go to the Rooms in Space Settings to add new room and return back to the 3D View. The last place you left the view from will be remembered and you will start where you left. After going through the swpies, check if the option is still available. If so, that means some of the sweeps are still unassigned. Use "Find not assigned" to be automatically transported to one of the unassigned sweeps and assign it. Repeat until the option is no longer available, indicating that all of the sweeps are now assigned. With the rooms set up, the project space is now ready for all of the SIM-ON features to be used.  This concludes the core setup of the SIM-ON project space setup tutorial. In the following, last page, you will learn how to create an asset and an event within the created space. Asset creation With the rooms assigned, assets can now be included within the space. Defined as an " asset " is any object or an item you wish to keep track of in your SIM-ON space. The main difference between an " asset " and a " device " is the lack of smart connectivity of the former one. To add an asset, navigate to Quick Access Menu located on the right side of the viewport, select Assets icon and hover over icon, to reveal " Add Asset " button and then press it. The following window will appear on the right side of your screen> To create an asset, you need to fill out the necessary fields, marked with "  * ", then the button will become available to finalize the asset creation.  As an example, we will create an asset for a Printer located in the Printing room in the project space .  Fill the necessary fields as seen here: With basic Asset info, now we will set position for the asset.  Click the Set position button We will be putting the position marker on the left printer. Press the " + " button from the new window that appeared on the bottom of the view.  Place the Pin on the printer Exit Position placement by pressing " x " button You can edit/delete Asset location at any time from the Asset Panel With the basic  Info and  location set, asset can be created.  There are more options that can be used to store information within an asset such as: Description,   Photos , Videos and Documents. You can use these to further complete asset information.  Here is an Event section filled as an example: After creating an asset, it will appear on the right side of the viewport, under the Quick Access Menu , as well as in the assets list in the Dashboard . To learn more about other Aspects of the Software, check the rest of our SIM-ON Documentation.