# Asset creation

With the rooms assigned, assets can now be included within the space.

> Defined as an "**asset**" is any object or an item you wish to keep track of in your SIM-ON space. The main difference between an "**asset**" and a "**device**" is the lack of smart connectivity of the former one.

![image.png](https://docs.sim-on.com/uploads/images/gallery/2024-11/scaled-1680-/P7simage.png)To add an asset, navigate to **<span style="color: rgb(53, 152, 219);">[Quick Access Menu](https://docs.sim-on.com/link/148#bkmrk-assets "Top Menu")</span>** located on the right side of the viewport, select **Assets** ![image.png](https://docs.sim-on.com/uploads/images/gallery/2024-11/scaled-1680-/Kb5image.png) icon and hover over ![image.png](https://docs.sim-on.com/uploads/images/gallery/2024-11/scaled-1680-/RpLimage.png) icon, to reveal "**Add Asset**" button and then press it.

The following window will appear on the right side of your screen&gt;

To create an asset, you need to fill out the necessary fields, marked with " <span style="color: rgb(224, 62, 45);">**\*** <span style="color: rgb(0, 0, 0);">", then the </span></span>![image.png](https://docs.sim-on.com/uploads/images/gallery/2024-11/scaled-1680-/cJuimage.png) button will become available to finalize the asset creation.

As an example, we will create an asset for a **Printer** located in the **Printing room** in the **project space**.

- Fill the necessary fields as seen here:

![image.png](https://docs.sim-on.com/uploads/images/gallery/2025-01/scaled-1680-/RvMimage.png)

With basic Asset info, now we will set position for the asset.

- Click the ![image.png](https://docs.sim-on.com/uploads/images/gallery/2025-01/scaled-1680-/s5gimage.png) **Set position** button

![asset location.jpg](https://docs.sim-on.com/uploads/images/gallery/2025-01/scaled-1680-/asset-location.jpg)

We will be putting the position marker on the left printer. Press the " **+** " button from the new window that appeared on the bottom of the view.

- Place the Pin on the printer

![image.png](https://docs.sim-on.com/uploads/images/gallery/2025-01/scaled-1680-/QEeimage.png)

- Exit Position placement by pressing " **x** " button

<p class="callout info">You can edit/delete Asset location at any time from the **Asset Panel**</p>

With the basic **Info** and **location** set, asset can be created.

There are more options that can be used to store information within an asset such as: **Description,** **Photos**, **Videos** and **Documents.** You can use these to further complete asset information.   
  
Here is an Event section filled as an example:

![image.png](https://docs.sim-on.com/uploads/images/gallery/2025-01/scaled-1680-/DKFimage.png)  
  
After creating an asset, it will appear on the right side of the viewport, under the **<span style="color: rgb(53, 152, 219);">[Quick Access Menu](https://docs.sim-on.com/link/148#bkmrk-assets "Top Menu")</span>**, as well as in the <span style="color: rgb(53, 152, 219);">[**assets list**](https://docs.sim-on.com/books/3-app-overview/page/assets)</span> in the <span style="color: rgb(53, 152, 219);">[<span style="text-decoration: underline;">**Dashboard**</span>](https://docs.sim-on.com/books/3-app-overview/chapter/dashboard)</span>.

**![image.png](https://docs.sim-on.com/uploads/images/gallery/2024-11/scaled-1680-/Ul5image.png)**

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To learn more about other Aspects of the Software, check the rest of our [<span style="text-decoration: underline; color: rgb(53, 152, 219);">**SIM-ON Documentation.**</span>](https://docs.sim-on.com/shelves/sim-on)